Abstract
Although there were no observed effects, several suggestions were made to inform researchers in designing a study of fluid interaction. With the increasing usage of computers in the conduct of research, there is ample evidence to suggest that some emotional or physiological responses may be reliably measured using two-dimensional computer simulations.
It was predicted in accordance with the previous aggression literature that when the participant was in the role of aggressor that autonomic nervous system (ANS) responses would decrease as a function of concentration or cognitive load. It was also predicted that when the participant was in the role of virtual victim, a significant increase in ANS function would be observed as a manifestation of the so termed "flight" response were recruited. A two-dimensional virtual challenge arena was programmed using a . video game interface. Fourty-two college students with no prior history of pathology alternatively attacked and defended against an attacker during which, SCL and HR were measured.
General recreational data and computer usage as well as valence information was also collected. Results showed that the interaction was rated as "somewhat pleasant" regardless of which role the participant played. They also rated the conflict as "somewhat excited" and felt "mostly in control" of the interaction. Overall the interaction was rated as being, "slightly unrealistic
Physiological measurements were made during five discrete phases. Although statistically significant differences were observed between the measurement phases verifying that the phases are likely to be meaningful, there were no reliably significant differences between the different conflict conditions in measuring heart rate and skin conductance.
It was proposed that several possibilities, including too complex a measurement design, non-discrete measurement phases and individual variances in acclimation and perceived novelty of the task may have resulted in the failure to find meaningful group , differences among conditions.
LLU Discipline
Clinical Psychology
Department
Psychology
School
Graduate Studies
First Advisor
Paul Haerich
Second Advisor
Louis E. Jenkins
Third Advisor
Michael R. Lewin
Fourth Advisor
Matthew L. Riggs
Fifth Advisor
Frederick A. Newton
Degree Name
Doctor of Philosophy (PhD)
Degree Level
Ph.D.
Year Degree Awarded
2007
Date (Title Page)
6-2007
Language
English
Library of Congress/MESH Subject Headings
Communication -- Psychological aspects; Psychology -- Mathematical models; Social interaction; Virtual reality -- Psychological aspects; Human-computer interaction; Social psychology.
Type
Dissertation
Page Count
ix; 89
Digital Format
Digital Publisher
Loma Linda University Libraries
Copyright
Author
Usage Rights
This title appears here courtesy of the author, who has granted Loma Linda University a limited, non-exclusive right to make this publication available to the public. The author retains all other copyrights.
Recommended Citation
Brannon, Sean, "Physiological responding in a two-dimensional Social Interaction Simulation" (2007). Loma Linda University Electronic Theses, Dissertations & Projects. 654.
https://scholarsrepository.llu.edu/etd/654
Collection
Loma Linda University Electronic Theses and Dissertations
Collection Website
http://scholarsrepository.llu.edu/etd/
Repository
Loma Linda University. Del E. Webb Memorial Library. University Archives